General Khazan is a little like Guts, actually—at least in the fact that he says very little—and this is a revenge story after all. It's got some fun twists and turns, and I'm sure it'll be enjoyable for Dungeon Fighter Em linha fans, but Khazan is too damn flat and unexpressive as a protagonist for me.
Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis por dificuldade e a variedade de mecânicas de combate e habilidades tornam o jogo atingível de modo a jogadores por todos ESTES níveis.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
A reviravolta de que temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e nenhumas criatividade no roteiro.
A clara inspiraçãeste de modo a isso foi Nioh, de que identicamente conjuntamente utiliza 1 sistema bem semelhante, mas isso tira 1 pouco do charme do 1 Souls e a graça por explorar 1 mundo interconectado e parecer caminhos bem escondidos entre as áreas.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
And if you don't like parrying or The First Berserker: Khazan deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso faz parecer que parte do progresso foi jogado pelo lixo e honestamente nãeste entendi essa decisão por “resetar” certas coisas do mapa após sair dele.
It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.
Também temos personagens demasiado natural escritos qual acompanham o protagonista durante a jornada e que agregam bastante bem de modo a este conteúdo da história.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
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